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Speaker at World Design Organisation (WDO) Event on 29 June 2022 at Moscow

Speaker at World Design Organisation (WDO) Event on 29 June 2022 at Moscow

WDO, is granted a special status with UNESCO. Under the Invitation these are the positive outcomes expected:
1. They (NCIDI) would organize the excursion to their design studio and production site.
2. Our students can participate in the contest on design modelling ‘Design Challenge’, where they would provide the place for work, Wi-Fi, the food and the mentor
3. A 30 minute session by the Expert, Vineet Raj Kapoor, on Design, at the International Industrial Design Day Celebration by WDO.

World Industrial Design Day

This annual day of observance is held every 29 June, WDO’s anniversary, for industrial designers, academics, design students and non-designers impacted by the power if industrial design on a daily basis. This day of observance promotes awareness and the celebration of industrial design, encouraging WDO Members and non-members to hold events such as exhibitions, panels, workshops, open houses and other social functions.

From 2009 to 2011, an annual student poster competition was held for WDO’s Educational student members to participate; this activity concluded once the official World Industrial Design Day logo was introduced by WDO. Each year, a theme is determined by the WDO Board of Directors and announced months in advance of 29 June in order for companies, associations, design schools and design agencies to plan their activities and outreach.

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Speaker at Serious Play Conference 2022

Serious Play Conference 2022 - Gamification of Innovation (Design Thinking) (Corporate/ Non Profit)

Serious Play Conference 2022 – Gamification of Innovation (Design Thinking) (Corporate/ Non Profit)

Vineet Raj Kapoor
Workshop at Serious Play Conference, University of Central Florida, Orlando, USA
Date:  13-17 June 2022

I would like to share an actionable plan that you can use with your Design Thinking/ Problem Solving Team. And if possible play a game to think our way out of a problem. remember, that the core of gamification is involuntariness and my actionable plan is about building choices into any process including delivering of knowledge/ learning.

If possible, I would like to share a case study as a take away. However let me see how it shapes up.

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Workshop at Serious Play Conference, Orlando, USA

serious play coneference

Is Gamification keeping up with Reality? (Corporate/ Non Profit)
Vineet Raj Kapoor
Workshop at Serious Play Conference, Orlando, USA

Date:  6:30 p.m. – 7:15 p.m. 25 June 2021 GMT+5:30

It is foolish to assume that there are ungamified systems that exist. The issue is more about the gamification losing track due to changed Reality. As a gamifier our task should be to get Reality back to track or Rather, tween the system according to the Reality (NeoReality) – actually both.

This is useful for afficianados of Gamification who would try to find answers / solutions through Gamification and are many times surprised by lack of workability of solutions. I would cover environment issues which impact solutions differently in different environments. For e.g. Social work is voluntary, employment is not (even though prima facie evidence points to volutarism element of the employment system). This is not a academic discussion – it has direct implications for practitioners from the fields of military, corporate, education.

If possible, I would like to share a case study as a take away. However let me see how it shapes up.

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